refactor: 清理 descriptionCache 兜底代码
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删除 4 处 descriptionCache 相关代码:
- 删除 useRef 声明
- 删除缓存兜底块
- 删除缓存写入
- 删除缓存清理

descriptionCache 不再需要,description 直接由 extractCodecDescription 提供
This commit is contained in:
张宏杰
2026-08-19 20:33:16 +08:00
parent c3373de4f3
commit aa36e63591
@@ -222,7 +222,6 @@ export function useCanvasPlayer(
const videoDimRef = useRef<{ width: number; height: number }>({ width: 0, height: 0 })
const isDestroyedRef = useRef(false)
const lastProgressUpdateRef = useRef<number>(0)
const descriptionCache = useRef<Map<string, ArrayBuffer>>(new Map())
// 计算总时长
const totalDuration = segments.reduce((sum, seg) => sum + (seg.endTime - seg.startTime), 0)
@@ -336,15 +335,7 @@ export function useCanvasPlayer(
}
// 提取编解码器配置数据(HEVC 必需,H.264 也需要)
let description = extractCodecDescription(buffer)
// 如果当前分片没有 description,尝试从缓存获取
if (!description) {
for (const cached of descriptionCache.current.values()) {
description = cached
break
}
}
const description = extractCodecDescription(buffer)
// ✅ 如果 description 缺失,无法解码 HEVC
if (!description) {
@@ -357,9 +348,6 @@ export function useCanvasPlayer(
return
}
// 缓存 description 供后续分片使用
descriptionCache.current.set(segment.assetId, description)
meta = {
assetId: segment.assetId,
videoUrl: segment.videoUrl,
@@ -713,7 +701,6 @@ export function useCanvasPlayer(
frameQueueRef.current.clear()
segmentDataRef.current.clear()
segmentMetaRef.current = []
descriptionCache.current.clear()
}, [])
// ── 预加载下一个片段的数据 ──