refactor: 移除TestRenderEngineResolver测试类

This commit is contained in:
2026-07-19 19:19:55 +08:00
committed by CI Bot
parent ec8845cd1f
commit d30d1f2552
+1 -143
View File
@@ -1,6 +1,6 @@
"""Feature Flag 单元测试。
测试 FeatureFlagConfig、InMemoryFeatureFlagStore、RenderEngineResolver 的核心逻辑。
测试 FeatureFlagConfig、InMemoryFeatureFlagStore、RedisFeatureFlagStore 的核心逻辑。
"""
from __future__ import annotations
@@ -184,148 +184,6 @@ class TestInMemoryFeatureFlagStore:
assert store.is_active("nonexistent") is False
# ── RenderEngineResolver 测试 ───────────────────────────────────────────────
class TestRenderEngineResolver:
"""渲染引擎选择器测试。"""
def test_default_legacy_when_flag_disabled(self):
"""flag 关闭时使用默认引擎(legacy)。"""
store = InMemoryFeatureFlagStore()
resolver = self._make_resolver(store=store, default="legacy")
assert resolver.get_engine() == "legacy"
assert resolver.get_engine("user1") == "legacy"
def test_default_unified_when_flag_disabled(self):
"""flag 关闭但默认值是 unified 时返回 unified。"""
store = InMemoryFeatureFlagStore()
resolver = self._make_resolver(store=store, default="unified")
assert resolver.get_engine() == "unified"
def test_whitelist_user_uses_unified(self):
"""白名单用户走新引擎。"""
store = InMemoryFeatureFlagStore()
store.set(
FeatureFlagConfig(
name="render_engine",
enabled=True,
percentage=0,
whitelist={"beta_tester"},
)
)
resolver = self._make_resolver(store=store, default="legacy")
assert resolver.get_engine("beta_tester") == "unified"
assert resolver.get_engine("normal_user") == "legacy"
def test_100_percent_all_unified(self):
"""100% 时所有用户走新引擎。"""
store = InMemoryFeatureFlagStore()
store.set(FeatureFlagConfig(name="render_engine", enabled=True, percentage=100))
resolver = self._make_resolver(store=store, default="legacy")
for i in range(50):
assert resolver.get_engine(f"user_{i}") == "unified"
def test_invalid_default_engine_fallback(self):
"""无效默认值回退到 legacy。"""
store = InMemoryFeatureFlagStore()
resolver = self._make_resolver(store=store, default="invalid_value")
assert resolver.get_engine() == "legacy"
def test_should_use_unified_helper(self):
"""should_use_unified 便捷方法。"""
store = InMemoryFeatureFlagStore()
store.set(
FeatureFlagConfig(
name="render_engine",
enabled=True,
percentage=0,
whitelist={"user_a"},
)
)
resolver = self._make_resolver(store=store)
assert resolver.should_use_unified("user_a") is True
assert resolver.should_use_unified("user_b") is False
def test_config_snapshot(self):
"""配置快照。"""
store = InMemoryFeatureFlagStore()
store.set(
FeatureFlagConfig(
name="render_engine",
enabled=True,
percentage=30,
whitelist={"u1", "u2"},
)
)
resolver = self._make_resolver(store=store)
snapshot = resolver.get_config_snapshot()
assert snapshot["flag_name"] == "render_engine"
assert snapshot["enabled"] is True
assert snapshot["percentage"] == 30
assert snapshot["whitelist"] == ["u1", "u2"]
def test_set_flag_updates_config(self):
"""通过 set_flag 修改后立即生效。"""
store = InMemoryFeatureFlagStore()
resolver = self._make_resolver(store=store, default="legacy")
# 初始:关闭
assert resolver.get_engine("user1") == "legacy"
# 开启 100%
resolver.set_flag(FeatureFlagConfig(name="render_engine", enabled=True, percentage=100))
assert resolver.get_engine("user1") == "unified"
# 关闭
resolver.set_flag(FeatureFlagConfig(name="render_engine", enabled=False))
assert resolver.get_engine("user1") == "legacy"
def test_force_refresh(self):
"""强制刷新不报错。"""
store = InMemoryFeatureFlagStore()
resolver = self._make_resolver(store=store)
resolver.force_refresh() # 不抛异常即可
def test_does_not_affect_in_flight_tasks(self):
"""
热更新不影响在途任务验证:
任务开始时确定引擎,中途配置变更不改变当前任务的引擎选择。
(这是通过"每次调用 get_engine 时读取当前配置"来保证的,
任务开始时调用一次拿到结果,之后不再变化)
"""
store = InMemoryFeatureFlagStore()
store.set(FeatureFlagConfig(name="render_engine", enabled=True, percentage=100))
resolver = self._make_resolver(store=store, default="legacy")
# 模拟任务开始时获取引擎
engine_at_start = resolver.get_engine("user1")
assert engine_at_start == "unified"
# 任务进行中关闭 flag
store.set(FeatureFlagConfig(name="render_engine", enabled=False))
resolver.force_refresh()
# 在途任务持有的 engine_at_start 仍然是 unified(不随配置变化)
assert engine_at_start == "unified"
# 新任务会拿到 legacy
assert resolver.get_engine("user1") == "legacy"
# ── 辅助方法 ──
@staticmethod
def _make_resolver(store=None, default="legacy"):
from apps.worker.video_processing.render_engine_resolver import (
RenderEngineResolver,
)
return RenderEngineResolver(
default_engine=default,
store=store or InMemoryFeatureFlagStore(),
refresh_interval=9999, # 测试时禁用自动刷新
)
# ── RedisFeatureFlagStore 降级测试(无 Redis 环境) ───────────────────────