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CI Bot 8f99774620 test(wave105): extract render_layer_utils domain module + 65 unit tests
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从 unified_render_service.py (1985→1947行) 抽出渲染图层纯逻辑工具:
- resolve_layer_role / get_layer_z_index: 图层角色解析
- clip_effective_duration / clip_playback_speed / clip_adjusted_duration: 时长计算
- estimate_total_duration: 总时长估算
- can_pass_through: 直通路径判断
- LAYER_Z_INDEX / MAIN_LAYER_ROLES 等常量

保留向后兼容: 模块级函数 + 类静态方法均委托到新模块
验证: 88 passed (23原有 + 65新增),全套render 373 passed
2026-07-26 22:19:12 +08:00
3 changed files with 636 additions and 72 deletions
@@ -52,6 +52,15 @@ from video_processing.trim_engine import TrimConfig, TrimEngine, extract_trim_fr
from video_processing.tts_engine import TtsEngine
from video_processing.watermark_engine import WatermarkConfig, WatermarkEngine
from packages.domain.render_layer_utils import (
LAYER_Z_INDEX as _IMPORTED_LAYER_Z_INDEX,
can_pass_through as _can_pass_through_pure,
clip_adjusted_duration as _clip_adjusted_duration_pure,
clip_effective_duration as _clip_effective_duration_pure,
clip_playback_speed as _clip_playback_speed_pure,
estimate_total_duration as _estimate_total_duration_pure,
resolve_layer_role as _resolve_layer_role_pure,
)
from packages.domain.tts_config import TtsConfig
logger = logging.getLogger(__name__)
@@ -107,47 +116,16 @@ class RenderResult:
def _resolve_layer_role(clip_type: str, config: dict[str, Any]) -> str:
"""根据 clip_type 和 config.role 确定图层角色。
"""根据 clip_type 和 config.role 确定图层角色(向后兼容别名)
映射规则:
intro / outro → "main"(按 order 排在首/尾)
overlay → "overlay"(画中画叠加,z=1
corner_voice → "corner_voice"(右上角小窗,z=1
background → "background"(全屏底图,z=0
b_roll → "broll"z=0
main + config.role=b_roll → "broll"
main (default) → "main"
实际实现移至 packages.domain.render_layer_utils.resolve_layer_role。
"""
role = config.get("role", "")
if clip_type in ("intro", "outro"):
return "main"
if clip_type == "overlay":
return "overlay"
if clip_type == "corner_voice":
return "corner_voice"
if clip_type == "background":
return "background"
if clip_type == "b_roll":
return "broll"
# main type
if role == "b_roll":
return "broll"
if role == "audio":
return "audio"
return "main"
return _resolve_layer_role_pure(clip_type, config)
# ── 图层默认 z_index ─────────────────────────────────────────────────────────
_LAYER_Z_INDEX: dict[str, int] = {
"background": -1,
"broll": 0,
"main": 0,
"overlay": 1,
"corner_voice": 1,
"audio": 2,
}
_LAYER_Z_INDEX: dict[str, int] = _IMPORTED_LAYER_Z_INDEX
# 图层默认 PiP 位置(相对输出画布的偏移)
_PIP_SCALE = 0.25 # PiP 占主画面的比例
@@ -489,29 +467,9 @@ class UnifiedRenderService:
def _estimate_total_duration(self, layers: list[RenderLayer]) -> float:
"""估算视频总时长(用于字幕等需要)。
取主图层(main/broll/background)的总时长,转场重叠按 transition_duration 估算
实际实现移至 packages.domain.render_layer_utils.estimate_total_duration。
"""
# 找主图层(第一个有视频内容的图层)
main_layer = None
for role in ("main", "broll", "background"):
for layer in layers:
if layer.role == role:
main_layer = layer
break
if main_layer:
break
if not main_layer or not main_layer.clips:
return 0.0
total = sum(UnifiedRenderService._clip_adjusted_duration(c) for c in main_layer.clips)
# 减去转场重叠时间(粗略估算)
n_clips = len(main_layer.clips)
if n_clips > 1:
total -= (n_clips - 1) * self.transition_duration
return max(0.1, total)
return _estimate_total_duration_pure(layers, self.transition_duration)
def _maybe_generate_ass(self, video_duration: float) -> Path | None:
"""根据 plan.config 生成 ASS 字幕文件。
@@ -1869,10 +1827,11 @@ class UnifiedRenderService:
@staticmethod
def _clip_effective_duration(clip: ResolvedClip) -> float:
"""计算 clip 的有效时长(原速 trim 后时长)."""
if clip.duration > 0:
return min(clip.duration, clip.actual_duration) if clip.actual_duration > 0 else clip.duration
return clip.actual_duration if clip.actual_duration > 0 else 0.0
"""计算 clip 的有效时长(原速 trim 后时长)
实际实现移至 packages.domain.render_layer_utils.clip_effective_duration。
"""
return _clip_effective_duration_pure(clip.duration, clip.actual_duration)
# ── 画中画(PiP)相关方法 ──────────────────────────────────────────────────
@@ -1969,17 +1928,20 @@ class UnifiedRenderService:
@staticmethod
def _clip_speed(clip: ResolvedClip) -> float:
"""获取 clip 的播放速度,无效值回退到 1.0."""
speed = getattr(clip, "playback_speed", 1.0)
if not isinstance(speed, (int, float)) or speed <= 0:
return 1.0
return float(speed)
"""获取 clip 的播放速度,无效值回退到 1.0
实际实现移至 packages.domain.render_layer_utils.clip_playback_speed。
"""
return _clip_playback_speed_pure(getattr(clip, "playback_speed", 1.0))
@staticmethod
def _clip_adjusted_duration(clip: ResolvedClip) -> float:
"""计算调速后的 clip 实际时长(用于拼接计算)."""
base = UnifiedRenderService._clip_effective_duration(clip)
speed = UnifiedRenderService._clip_speed(clip)
if abs(speed - 1.0) < 1e-6:
return base
return base / speed
"""计算调速后的 clip 实际时长(用于拼接计算)
实际实现移至 packages.domain.render_layer_utils.clip_adjusted_duration。
"""
return _clip_adjusted_duration_pure(
clip.duration,
clip.actual_duration,
getattr(clip, "playback_speed", 1.0),
)
+241
View File
@@ -0,0 +1,241 @@
"""渲染图层工具函数 — 纯函数集合.
从 unified_render_service.py 抽离的纯逻辑,负责:
- clip 时长计算(有效时长、调速后时长)
- clip_type → layer_role 映射
- 总时长估算
- 图层默认属性(z_index 等)
所有函数均为纯函数,不依赖 FFmpeg、数据库或外部 IO。
"""
from __future__ import annotations
from typing import Any
# ── 图层角色定义 ─────────────────────────────────────────────────────────────
# 图层默认 z_index 映射
LAYER_Z_INDEX: dict[str, int] = {
"background": -1,
"broll": 0,
"main": 0,
"overlay": 1,
"corner_voice": 1,
"audio": 2,
}
# 图层默认 PiP 缩放比例(相对于主画面)
PIP_DEFAULT_SCALE = 0.25
# 主视频图层角色(用于总时长计算、直通判断等)
MAIN_LAYER_ROLES = frozenset({"main", "broll", "background"})
# ── clip_type → layer_role 映射 ──────────────────────────────────────────────
def resolve_layer_role(clip_type: str, config: dict[str, Any] | None = None) -> str:
"""根据 clip_type 和 config.role 确定图层角色。
映射规则:
intro / outro → "main"(按 order 排在首/尾)
overlay → "overlay"(画中画叠加,z=1
corner_voice → "corner_voice"(右上角小窗,z=1
background → "background"(全屏底图,z=0
b_roll → "broll"z=0
main + config.role=b_roll → "broll"
main + config.role=audio → "audio"
main (default) → "main"
Args:
clip_type: 片段类型字符串
config: 片段配置字典(可选)
Returns:
图层角色字符串
"""
role = (config or {}).get("role", "") if config else ""
if clip_type in ("intro", "outro"):
return "main"
if clip_type == "overlay":
return "overlay"
if clip_type == "corner_voice":
return "corner_voice"
if clip_type == "background":
return "background"
if clip_type == "b_roll":
return "broll"
# main type
if role == "b_roll":
return "broll"
if role == "audio":
return "audio"
return "main"
def get_layer_z_index(role: str) -> int:
"""获取图层角色的默认 z_index。
Args:
role: 图层角色
Returns:
z_index 值,未知角色返回 0
"""
return LAYER_Z_INDEX.get(role, 0)
# ── clip 时长计算 ──────────────────────────────────────────────────────────
def clip_effective_duration(
duration: float,
actual_duration: float = 0.0,
) -> float:
"""计算 clip 的有效时长(原速 trim 后时长)。
规则:
- duration > 0: min(duration, actual_duration)actual=0 时用 duration
- duration <= 0: actual_durationactual=0 时返回 0
Args:
duration: 配置的时长(0 表示使用完整素材)
actual_duration: 素材实际时长(probe 后的结果)
Returns:
有效时长(秒)
"""
if duration > 0:
return min(duration, actual_duration) if actual_duration > 0 else duration
return actual_duration if actual_duration > 0 else 0.0
def clip_playback_speed(playback_speed: Any) -> float:
"""获取 clip 的播放速度,无效值回退到 1.0。
Args:
playback_speed: 播放速度(可为任意类型
Returns:
有效的播放速度(正数)
"""
if not isinstance(playback_speed, (int, float)):
return 1.0
if playback_speed <= 0:
return 1.0
return float(playback_speed)
def clip_adjusted_duration(
duration: float,
actual_duration: float = 0.0,
playback_speed: Any = 1.0,
) -> float:
"""计算调速后的 clip 实际时长(用于拼接计算)。
Args:
duration: 配置的时长
actual_duration: 素材实际时长
playback_speed: 播放速度
Returns:
调速后的时长
"""
base = clip_effective_duration(duration, actual_duration)
speed = clip_playback_speed(playback_speed)
if abs(speed - 1.0) < 1e-6:
return base
return base / speed
# ── 总时长估算 ────────────────────────────────────────────────────────────
def estimate_total_duration(
layers: list[Any],
transition_duration: float = 0.0,
) -> float:
"""估算视频总时长。
取主图层(main/broll/background)的总调整后时长,减去转场重叠时间。
Args:
layers: 图层列表(每个元素需有 role 和 clips 属性,
clips 中元素需有 duration/actual_duration/playback_speed 属性)
transition_duration: 转场时长(秒),用于估算重叠时间
Returns:
估算的总时长(秒),最小 0.1
"""
# 找主图层(第一个有视频内容的图层)
main_layer = None
for role in ("main", "broll", "background"):
for layer in layers:
if getattr(layer, "role", None) == role and getattr(layer, "clips", None):
main_layer = layer
break
if main_layer:
break
if not main_layer or not getattr(main_layer, "clips", None):
return 0.0
clips = getattr(main_layer, "clips", [])
total = sum(
clip_adjusted_duration(
duration=getattr(c, "duration", 0),
actual_duration=getattr(c, "actual_duration", 0.0),
playback_speed=getattr(c, "playback_speed", 1.0),
)
for c in clips
)
# 减去转场重叠时间(粗略估算)
n_clips = len(clips)
if n_clips > 1 and transition_duration > 0:
total -= (n_clips - 1) * transition_duration
return max(0.1, total)
# ── 直通 / Stream Copy 判断辅助 ──────────────────────────────────────────────
def can_pass_through(
layers: list[Any],
has_stickers: bool = False,
has_watermark: bool = False,
) -> bool:
"""判断是否可以走直通优化路径(单 clip 简单场景)。
条件:
1. 只有 1 个图层
2. 该图层是视频图层(main/broll/background
3. 该图层只有 1 个 clip(无转场需求)
4. 没有贴纸
5. 没有水印
Args:
layers: 图层列表
has_stickers: 是否有贴纸
has_watermark: 是否有水印
Returns:
是否可以走直通
"""
if len(layers) != 1:
return False
layer = layers[0]
role = getattr(layer, "role", "")
if role not in MAIN_LAYER_ROLES:
return False
clips = getattr(layer, "clips", [])
if len(clips) != 1:
return False
if has_stickers:
return False
if has_watermark:
return False
return True
+361
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@@ -0,0 +1,361 @@
"""render_layer_utils 模块单元测试."""
from __future__ import annotations
from dataclasses import dataclass, field
from typing import Any
import pytest
from packages.domain.render_layer_utils import (
LAYER_Z_INDEX,
MAIN_LAYER_ROLES,
PIP_DEFAULT_SCALE,
can_pass_through,
clip_adjusted_duration,
clip_effective_duration,
clip_playback_speed,
estimate_total_duration,
get_layer_z_index,
resolve_layer_role,
)
# ── 辅助数据类 ──────────────────────────────────────────────────────────────
@dataclass
class FakeClip:
duration: float = 0.0
actual_duration: float = 0.0
playback_speed: Any = 1.0
@dataclass
class FakeLayer:
role: str = "main"
clips: list[FakeClip] = field(default_factory=list)
# ── 常量验证 ────────────────────────────────────────────────────────────────
class TestConstants:
def test_layer_z_index_has_expected_keys(self):
assert set(LAYER_Z_INDEX.keys()) == {
"background",
"broll",
"main",
"overlay",
"corner_voice",
"audio",
}
def test_layer_z_index_ordering(self):
assert LAYER_Z_INDEX["background"] < LAYER_Z_INDEX["main"]
assert LAYER_Z_INDEX["main"] == LAYER_Z_INDEX["broll"]
assert LAYER_Z_INDEX["overlay"] > LAYER_Z_INDEX["main"]
assert LAYER_Z_INDEX["corner_voice"] > LAYER_Z_INDEX["main"]
assert LAYER_Z_INDEX["audio"] > LAYER_Z_INDEX["overlay"]
def test_pip_default_scale_positive(self):
assert 0 < PIP_DEFAULT_SCALE < 1
def test_main_layer_roles(self):
assert "main" in MAIN_LAYER_ROLES
assert "broll" in MAIN_LAYER_ROLES
assert "background" in MAIN_LAYER_ROLES
assert "overlay" not in MAIN_LAYER_ROLES
# ── resolve_layer_role ──────────────────────────────────────────────────────
class TestResolveLayerRole:
def test_intro_maps_to_main(self):
assert resolve_layer_role("intro") == "main"
def test_outro_maps_to_main(self):
assert resolve_layer_role("outro") == "main"
def test_overlay_maps_to_overlay(self):
assert resolve_layer_role("overlay") == "overlay"
def test_corner_voice_maps_to_corner_voice(self):
assert resolve_layer_role("corner_voice") == "corner_voice"
def test_background_maps_to_background(self):
assert resolve_layer_role("background") == "background"
def test_b_roll_maps_to_broll(self):
assert resolve_layer_role("b_roll") == "broll"
def test_main_defaults_to_main(self):
assert resolve_layer_role("main") == "main"
def test_main_with_b_roll_role(self):
assert resolve_layer_role("main", {"role": "b_roll"}) == "broll"
def test_main_with_audio_role(self):
assert resolve_layer_role("main", {"role": "audio"}) == "audio"
def test_main_with_other_role_stays_main(self):
assert resolve_layer_role("main", {"role": "overlay"}) == "main"
def test_none_config(self):
assert resolve_layer_role("main", None) == "main"
def test_empty_config(self):
assert resolve_layer_role("main", {}) == "main"
def test_unknown_type_defaults_to_main(self):
assert resolve_layer_role("unknown_type") == "main"
# ── get_layer_z_index ──────────────────────────────────────────────────────
class TestGetLayerZIndex:
def test_known_roles(self):
for role, expected in LAYER_Z_INDEX.items():
assert get_layer_z_index(role) == expected
def test_unknown_role_returns_zero(self):
assert get_layer_z_index("nonexistent") == 0
def test_empty_string_returns_zero(self):
assert get_layer_z_index("") == 0
# ── clip_effective_duration ────────────────────────────────────────────────
class TestClipEffectiveDuration:
def test_explicit_duration_no_actual(self):
assert clip_effective_duration(5.0) == 5.0
def test_explicit_duration_with_shorter_actual(self):
assert clip_effective_duration(5.0, 3.0) == 3.0
def test_explicit_duration_with_longer_actual(self):
assert clip_effective_duration(5.0, 10.0) == 5.0
def test_zero_duration_uses_actual(self):
assert clip_effective_duration(0, 8.0) == 8.0
def test_negative_duration_uses_actual(self):
assert clip_effective_duration(-1.0, 8.0) == 8.0
def test_zero_duration_zero_actual(self):
assert clip_effective_duration(0, 0) == 0.0
def test_no_args_returns_zero(self):
assert clip_effective_duration(0) == 0.0
def test_equal_duration_and_actual(self):
assert clip_effective_duration(5.0, 5.0) == 5.0
# ── clip_playback_speed ────────────────────────────────────────────────────
class TestClipPlaybackSpeed:
def test_normal_speed(self):
assert clip_playback_speed(1.0) == 1.0
def test_fast_speed(self):
assert clip_playback_speed(2.0) == 2.0
def test_slow_speed(self):
assert clip_playback_speed(0.5) == 0.5
def test_zero_speed_defaults_to_one(self):
assert clip_playback_speed(0) == 1.0
def test_negative_speed_defaults_to_one(self):
assert clip_playback_speed(-1.0) == 1.0
def test_none_defaults_to_one(self):
assert clip_playback_speed(None) == 1.0
def test_string_defaults_to_one(self):
assert clip_playback_speed("fast") == 1.0
def test_int_speed(self):
assert clip_playback_speed(2) == 2.0
# ── clip_adjusted_duration ─────────────────────────────────────────────────
class TestClipAdjustedDuration:
def test_normal_speed_same_as_effective(self):
assert clip_adjusted_duration(5.0, 10.0, 1.0) == 5.0
def test_double_speed_half_duration(self):
assert clip_adjusted_duration(10.0, 10.0, 2.0) == pytest.approx(5.0)
def test_half_speed_double_duration(self):
assert clip_adjusted_duration(5.0, 10.0, 0.5) == pytest.approx(10.0)
def test_invalid_speed_uses_default(self):
assert clip_adjusted_duration(5.0, 10.0, 0) == 5.0
def test_zero_duration(self):
assert clip_adjusted_duration(0, 0, 1.0) == 0.0
def test_actual_duration_only(self):
assert clip_adjusted_duration(0, 8.0, 1.0) == 8.0
def test_actual_duration_only_with_speed(self):
assert clip_adjusted_duration(0, 8.0, 2.0) == pytest.approx(4.0)
def test_very_close_to_normal_speed(self):
# 1.0000001 应该被认为接近 1.0,不做除法
result = clip_adjusted_duration(5.0, 10.0, 1.0 + 1e-10)
assert result == 5.0
# ── estimate_total_duration ────────────────────────────────────────────────
class TestEstimateTotalDuration:
def test_empty_layers(self):
assert estimate_total_duration([]) == 0.0
def test_no_main_layer(self):
layers = [FakeLayer(role="overlay", clips=[FakeClip(duration=5.0)])]
assert estimate_total_duration(layers) == 0.0
def test_single_clip_main_layer(self):
layers = [FakeLayer(role="main", clips=[FakeClip(duration=5.0)])]
assert estimate_total_duration(layers) == pytest.approx(5.0)
def test_multiple_clips_no_transition(self):
layers = [
FakeLayer(
role="main",
clips=[
FakeClip(duration=3.0),
FakeClip(duration=2.0),
FakeClip(duration=5.0),
],
)
]
assert estimate_total_duration(layers) == pytest.approx(10.0)
def test_multiple_clips_with_transition(self):
layers = [
FakeLayer(
role="main",
clips=[
FakeClip(duration=3.0),
FakeClip(duration=2.0),
FakeClip(duration=5.0),
],
)
]
# 3 + 2 + 5 - 2 * 0.5 = 9.0
assert estimate_total_duration(layers, transition_duration=0.5) == pytest.approx(9.0)
def test_prefers_main_over_broll(self):
layers = [
FakeLayer(role="broll", clips=[FakeClip(duration=10.0)]),
FakeLayer(role="main", clips=[FakeClip(duration=5.0)]),
]
assert estimate_total_duration(layers) == pytest.approx(5.0)
def test_prefers_broll_over_background(self):
layers = [
FakeLayer(role="background", clips=[FakeClip(duration=10.0)]),
FakeLayer(role="broll", clips=[FakeClip(duration=5.0)]),
]
assert estimate_total_duration(layers) == pytest.approx(5.0)
def test_main_layer_empty_clips(self):
layers = [FakeLayer(role="main", clips=[])]
assert estimate_total_duration(layers) == 0.0
def test_minimum_duration(self):
layers = [
FakeLayer(
role="main",
clips=[
FakeClip(duration=0.01),
FakeClip(duration=0.01),
],
)
]
result = estimate_total_duration(layers, transition_duration=0.5)
assert result >= 0.1
def test_with_playback_speed(self):
layers = [
FakeLayer(
role="main",
clips=[
FakeClip(duration=10.0, playback_speed=2.0),
FakeClip(duration=10.0, playback_speed=0.5),
],
)
]
# 5 + 20 = 25
assert estimate_total_duration(layers) == pytest.approx(25.0)
# ── can_pass_through ──────────────────────────────────────────────────────
class TestCanPassThrough:
def test_single_main_clip_no_effects(self):
layers = [FakeLayer(role="main", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers) is True
def test_single_broll_clip(self):
layers = [FakeLayer(role="broll", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers) is True
def test_single_background_clip(self):
layers = [FakeLayer(role="background", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers) is True
def test_multiple_layers(self):
layers = [
FakeLayer(role="main", clips=[FakeClip(duration=5.0)]),
FakeLayer(role="overlay", clips=[FakeClip(duration=3.0)]),
]
assert can_pass_through(layers) is False
def test_overlay_layer(self):
layers = [FakeLayer(role="overlay", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers) is False
def test_multiple_clips_in_layer(self):
layers = [
FakeLayer(
role="main",
clips=[
FakeClip(duration=3.0),
FakeClip(duration=2.0),
],
)
]
assert can_pass_through(layers) is False
def test_with_stickers(self):
layers = [FakeLayer(role="main", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers, has_stickers=True) is False
def test_with_watermark(self):
layers = [FakeLayer(role="main", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers, has_watermark=True) is False
def test_with_stickers_and_watermark(self):
layers = [FakeLayer(role="main", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers, has_stickers=True, has_watermark=True) is False
def test_empty_layer_list(self):
assert can_pass_through([]) is False
def test_audio_layer_only(self):
layers = [FakeLayer(role="audio", clips=[FakeClip(duration=5.0)])]
assert can_pass_through(layers) is False